Plug-in

UBSync: Blender to Unreal Link

a link server to sync levels between the two platforms

the plug in can link blender objects with unreal actors at run time, saves and loads entire scenes and even control custom properties directly.

Try it out
Technical features

uses non-blocking TCP connection, thus it has its own packet structure. on large scale imports, the system will spreads the updates along a the ticks so the editor can still work smoothly without FPS drops.

Realtime and flexible

one important feature is its ability to update the levels without the need for user input. i developed the system to work based on commands, i.e. move actor to, delete actor ..., it can be easily extended with minimal changes.